We have been looking for great rogue tricks. Recently we were given a good tip and also found this on a form as well. It is a weapon swap--changing a dagger for the initial attack for a sword ( post ambush ).
Macro ( Case sensitive )
/cast Ambush (rank X)
/script WeaponSwap "(Name of sword here)","(Name of dagger here)"
Also, for helpful Rogue talent tree achive help:
http://www.wowwiki.com/Rogue_Talents
Showing posts with label PVP. Show all posts
Showing posts with label PVP. Show all posts
February 12, 2009
January 20, 2009
Death Knights in PVP: Ownership
In PVP combat Death Knights are one of the top classes. Most all top 2V2 arena teams contain a Death Knight and a Paladin. One of the reasons Death Knights are so fierce in PVP is that they have counter spells against all other classes.
For PVP there are two specs that you should use: Unholy and Blood.
( Frost Death Knights On PVP: WTB Healer )
Weakness:
- susceptibility to snare and root effects
To close the gap during PVP:
- must rely instead upon either Death Grip to close the distance gap or Chains of Ice
[ MORE TO COME. This article is a fragment. ]
For PVP there are two specs that you should use: Unholy and Blood.
( Frost Death Knights On PVP: WTB Healer )
Weakness:
- susceptibility to snare and root effects
To close the gap during PVP:
- must rely instead upon either Death Grip to close the distance gap or Chains of Ice
[ MORE TO COME. This article is a fragment. ]
January 18, 2009
Deadly Gladiator's Mutilator

Deadly Gladiator's Mutilator
Binds when picked up
DaggerOff Hand
197-367 DmgSpeed 1.80
(156.7 damage per second)
+64 Stamina
Durability: 0 / 75
Requires Level 80
Equip: Improves critical strike rating by 29
Equip: Improves your resilience rating by 28
Equip: Increases your attack power by 86
ITEM LEVEL: 213
SOLD BY:
"Argex Irongut" "70" "Tanaris"
"Nargle Lashcord" "75" "Crystalsong Forest"
"Kezzik the Striker" "70" "Netherstorm"
Kazzak Is Aggro'd into Stormwind and Becomes Invincible -- kills everyone and server is reset
Old video ( but still funny )
Quatiloo and other Horde friends kite mob boss Kazzak into the Alliance city, Stormwind to reek havoc. This video is Pre-BC. Kazzak goes into god mode a.k.a. supreme mode and kills everyone in Stormwind. Kiting Kazzak took about 45min or so ( as stated on the wow forum ). The server was the Ner'Zhul server. In god mode, whenever the boss kills anything he gains 70% of his health back.
Quatiloo and other Horde friends kite mob boss Kazzak into the Alliance city, Stormwind to reek havoc. This video is Pre-BC. Kazzak goes into god mode a.k.a. supreme mode and kills everyone in Stormwind. Kiting Kazzak took about 45min or so ( as stated on the wow forum ). The server was the Ner'Zhul server. In god mode, whenever the boss kills anything he gains 70% of his health back.
Help me get better at WOW!
Here are some helpful tools for learning about wow:
http://www.wowarmory.com/
Look up raid info, weapons and gear, other players and PVP ladders.
http://www.wowhead.com/?zones
Help me find where to level! Here is a list of zones and corresponding level requirements for honor.
http://www.wowarmory.com/
Look up raid info, weapons and gear, other players and PVP ladders.
http://www.wowhead.com/?zones
Help me find where to level! Here is a list of zones and corresponding level requirements for honor.
Death Knights and Pallies ALWAYS on top for PVP
Well, it is official. Almost every single #1 arena team contains Death Knights and Pallies. We haven't been able to find a single #1 arena team that wasn't a Pally / Death Knight combo. (Death Knights are the dominant OP class all-around, perhaps because Blizzard wants to boost hours players spend in-game--creating a rat race to level yet another toon.)

Ret. Paladins have long been OP with an incredibly efficient mana usage, unbeatable stun plus DPS for PVP, and an I-WIN bubble. You will often see a Pally in the middle of four enemy players simply taking for ever to die, while muttering" LOL or ROFL.
Unfortunately, this makes the game dull. Yes, it will boost traffic, since many players who were once Shamans, Hunters, Warlocks, and Priests will now have to ditch their under-powered classes and level one of Blizzard's "chosen" classes. But this will also cause players to become fed up with the bull shit and spend less hours trying to get an 1800+ PVP rating.
Shamans, Hunters, Warlocks, and Priests are now non-PVP classes. Of course there are excepts. There are players who can muscle it out and join a PVP team to get a decent spot.....ONLY if those teams contain a Pally, Mage, Druid or Death Knight. Druid s optional or borderline.
This will cause those under-powered classes to cease to exist. For example, look for Elemental or Retro. Shamans or Shadow Priests...yes there are a few, but compared to Paladins(?).

Ret. Paladins have long been OP with an incredibly efficient mana usage, unbeatable stun plus DPS for PVP, and an I-WIN bubble. You will often see a Pally in the middle of four enemy players simply taking for ever to die, while muttering" LOL or ROFL.
Unfortunately, this makes the game dull. Yes, it will boost traffic, since many players who were once Shamans, Hunters, Warlocks, and Priests will now have to ditch their under-powered classes and level one of Blizzard's "chosen" classes. But this will also cause players to become fed up with the bull shit and spend less hours trying to get an 1800+ PVP rating.
Shamans, Hunters, Warlocks, and Priests are now non-PVP classes. Of course there are excepts. There are players who can muscle it out and join a PVP team to get a decent spot.....ONLY if those teams contain a Pally, Mage, Druid or Death Knight. Druid s optional or borderline.
This will cause those under-powered classes to cease to exist. For example, look for Elemental or Retro. Shamans or Shadow Priests...yes there are a few, but compared to Paladins(?).
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